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DOOM II MyHouse.WAD

Date: [6th Aug 2024]
Categories: [games]

There is a special modded Doom 2 Map with the name myhouse.wad - and this is were the creepyness begins. MyHouse.wad is a map for Doom II created by Steven Nelson. It is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner. Placed throughout the map are various artifacts to collect, which unlock different areas and reveal information about the house. MyHouse is non-linear and follows no particular plot sequence; its areas may be explored and completed at will in order to achieve any of four available endings.

The map was designed and tested by the developer specifically for GZDoom. Other engines may or may not work.

This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

Title : My House Filename : MyHouse.pk3 Release Date : 3/2/23 Author : Steve Nelson Email Address : veddge1987@gmail.com

DO NOT COPY AND REDISTRIBUTE THE MATERIAL IN ANY MEDIUM OR FORMAT! I tried to delete this map but it continues to change and evolve without any input from me. What began as a tribute to a lost friend has consumed my entire life. As this map grew beyond what I created, I suffered paranoia and insomnia. It consumed me. Don't let it consume you as well. Delete it. Do not credit me. Do not try and contact me. Do not attempt to use the material for commercial purposes. Do not remix, transform, or build upon the material. Above all, do not distribute this file, modified or otherwise. I tried to keep it from the internet, but it found its way online. It's still changing. It wants you to feel sad. Alone. Desperate. Don't let it win. Don't play it.

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